![]() Added support for RimWorld 1.3 (I know I'm late) Removed Sleep Walker, Dunderhead and Mad Scientist due to a lack of functionality from the 1.3 update. Terrible surgeon - (-50% Operation speed, -30% Surgery success chance) Unskilled surgeon - (-25% Operation speed, -15% Surgery success chance) Skilled surgeon - (+25% Operation speed, +15% Surgery success chance) Master surgeon - (+50% Operation speed, +30% Surgery success chance) Terrible medic - (-50% Tending speed, -30% Tending quality) Unskilled doctor - (-25% Tending speed, -15% Tending quality) Doctor - (+25% Tending speed, +15% Tending quality) Professional medic - (+50% Tending speed, +30% Tending quality) Very stealthy - (50% Extra hunter stealth) Unskilled mechanic - (-50% Mechanoid butcher efficiency, -30% Mechanoid butcher speed) Faulty mechanic - (-25% Mechanoid butcher efficiency, -15% mechanoid butcher speed) Mechanic - (+25% Mechanoid butcher efficiency, +15% mechanoid butcher speed) Grease monkey - (50% Mechanoid butcher efficiency, +30% mechanoid butcher speed) Imprecise butcher - (-50% Animal butcher efficiency, -30% Faster butcher speed) Shaky hands - (-25% Animal butcher efficiency, -15% Faster butcher speed) Butcher - (+25% Animal butcher efficiency, +15% butcher speed) Master butcher - (+50% Animal butcher efficiency, +30% butcher speed) ![]() Very Disorganized - (-40% Work speed for all tasks) Disorganized - (-20% Work speed for all tasks) Organized - (+20% Work speed for all tasks) Very Organized - (+40% Work speed for all tasks) Brown Touch - (+35% Plant work speed, -20% Plant yield) Green Touch - (-35% Plant work speed, +20% Plant yield) Impatient Miner - (-20% mining yield, +10% mining speed) Clumsy Miner - (-35% mining yield, +20% mining speed) Extractor - (+20% mining yield, -10% mining speed) Skilled Extractor - (+35% mining yield, -20% mining speed) Ekrixiphobia - The pawn is scared of holding explosive weapons. Demolitions Expert - The pawn is upset when not carrying an explosive weapon. Archer - The pawn is upset when carrying any weapon that isn't ranged. Natural cook - 80% less chance to make poisoned food. This mod includes these following traits: Any suggestions should be left in the comments. Any upgraded traits will give slight debuffs, and vice versa, allowing for more balanced gameplay. This mod adds new traits to either enhance or debuff your gameplay.
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